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	<title>Comments for Flashgamemaker.com</title>
	<link>http://flashgamemaker.com</link>
	<description>Developing, promoting and making money from Flash games!</description>
	<pubDate>Thu, 20 Nov 2008 14:07:47 +0000</pubDate>
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		<title>Comment on AS2 or AS3? by Nick Wiggill</title>
		<link>http://flashgamemaker.com/2008/03/02/as2-or-as3/#comment-124</link>
		<dc:creator>Nick Wiggill</dc:creator>
		<pubDate>Thu, 04 Sep 2008 09:17:22 +0000</pubDate>
		<guid>http://flashgamemaker.com/2008/03/02/as2-or-as3/#comment-124</guid>
		<description>Excuse all the typos...</description>
		<content:encoded><![CDATA[<p>Excuse all the typos&#8230;</p>
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		<title>Comment on AS2 or AS3? by Nick Wiggill</title>
		<link>http://flashgamemaker.com/2008/03/02/as2-or-as3/#comment-123</link>
		<dc:creator>Nick Wiggill</dc:creator>
		<pubDate>Thu, 04 Sep 2008 09:06:49 +0000</pubDate>
		<guid>http://flashgamemaker.com/2008/03/02/as2-or-as3/#comment-123</guid>
		<description>"...but if your main concern is to be spending your time working on the actual game design/gameplay and not getting caught up in the complexities of classes, OOP and the “Display list” then I say use AS2..."

To me this indicates an incomplete understanding of why game developers would move to AS3. In my eyes the main reason would be it's more greater completeness in terms of support for OO development. AS3 is far from true OO such that evidenced by C++ and Java, but it's a darn sight better in the OO sense than AS2 was. Clinging to old technology because it's what you know is not always a good reason for sticking with that option, particularly when asking yourself "what will I be capable of, when using this newer technology, X months down the line?".

OO becomes a necessity in larger projects, where the kind of procedural code that is often seen in AS2 rapidly becomes too time-consuming to maintain (as well as being far more difficult for a team of developers to collaborate on). As an aside, game development is, by it's very nature of using discrete "objects", "items", and "entities", a perfect fit for the OO approach, as any of these can be conceptualised directly as classes.

In terms of display speeds, AS3 is also capable of an speeds an order of magnitude greater than AS2 (easily more than 10x faster using certain methods).

I agree with your statements that AS2 can create by far the majority of browser games you see at the moment. But you will find that as time moves on, the status quo will be raised by what is made possible with AS3 (if only in terms of execution speed and ease of development), and as that occurs AS2 will quickly become undesirable: in fact, this is already happening, if one is only to look at the AS3 developer job market.

Regards,

-Nick</description>
		<content:encoded><![CDATA[<p>&#8220;&#8230;but if your main concern is to be spending your time working on the actual game design/gameplay and not getting caught up in the complexities of classes, OOP and the “Display list” then I say use AS2&#8230;&#8221;</p>
<p>To me this indicates an incomplete understanding of why game developers would move to AS3. In my eyes the main reason would be it&#8217;s more greater completeness in terms of support for OO development. AS3 is far from true OO such that evidenced by C++ and Java, but it&#8217;s a darn sight better in the OO sense than AS2 was. Clinging to old technology because it&#8217;s what you know is not always a good reason for sticking with that option, particularly when asking yourself &#8220;what will I be capable of, when using this newer technology, X months down the line?&#8221;.</p>
<p>OO becomes a necessity in larger projects, where the kind of procedural code that is often seen in AS2 rapidly becomes too time-consuming to maintain (as well as being far more difficult for a team of developers to collaborate on). As an aside, game development is, by it&#8217;s very nature of using discrete &#8220;objects&#8221;, &#8220;items&#8221;, and &#8220;entities&#8221;, a perfect fit for the OO approach, as any of these can be conceptualised directly as classes.</p>
<p>In terms of display speeds, AS3 is also capable of an speeds an order of magnitude greater than AS2 (easily more than 10x faster using certain methods).</p>
<p>I agree with your statements that AS2 can create by far the majority of browser games you see at the moment. But you will find that as time moves on, the status quo will be raised by what is made possible with AS3 (if only in terms of execution speed and ease of development), and as that occurs AS2 will quickly become undesirable: in fact, this is already happening, if one is only to look at the AS3 developer job market.</p>
<p>Regards,</p>
<p>-Nick</p>
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		<title>Comment on AS2 or AS3? by Daniel</title>
		<link>http://flashgamemaker.com/2008/03/02/as2-or-as3/#comment-84</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Sun, 10 Aug 2008 00:29:56 +0000</pubDate>
		<guid>http://flashgamemaker.com/2008/03/02/as2-or-as3/#comment-84</guid>
		<description>I read similar article also named r AS3? - Flashgamemaker.com, and it was completely different. Personally, I agree with you more, because this article makes a little bit more sense for me</description>
		<content:encoded><![CDATA[<p>I read similar article also named r AS3? - Flashgamemaker.com, and it was completely different. Personally, I agree with you more, because this article makes a little bit more sense for me</p>
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		<title>Comment on Cannon Man Game Diary by unicogirl</title>
		<link>http://flashgamemaker.com/2008/03/30/cannon-man-game-diary/#comment-76</link>
		<dc:creator>unicogirl</dc:creator>
		<pubDate>Sat, 02 Aug 2008 01:30:06 +0000</pubDate>
		<guid>http://flashgamemaker.com/2008/03/30/cannon-man-game-diary/#comment-76</guid>
		<description>this is the game with the cute little guy you shoot out of the cannon?

i play it on gaia. ^_^</description>
		<content:encoded><![CDATA[<p>this is the game with the cute little guy you shoot out of the cannon?</p>
<p>i play it on gaia. ^_^</p>
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		<title>Comment on I WON 2nd PLACE IN THE MOCHIADS COMPETITION! x 2 ! by phil</title>
		<link>http://flashgamemaker.com/2008/05/09/i-won-2nd-place-in-the-mochiads-competition-x-2/#comment-63</link>
		<dc:creator>phil</dc:creator>
		<pubDate>Fri, 25 Jul 2008 13:02:46 +0000</pubDate>
		<guid>http://flashgamemaker.com/2008/05/09/i-won-2nd-place-in-the-mochiads-competition-x-2/#comment-63</guid>
		<description>I've been really busy working on games and getting them sponsored that I havn't had time to write much for the blog, but there's 2 competitions coming up that I want to enter, and I think I will write 2 diaries (one for each of the games) about them, and post them after.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been really busy working on games and getting them sponsored that I havn&#8217;t had time to write much for the blog, but there&#8217;s 2 competitions coming up that I want to enter, and I think I will write 2 diaries (one for each of the games) about them, and post them after.</p>
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		<title>Comment on I WON 2nd PLACE IN THE MOCHIADS COMPETITION! x 2 ! by Helen</title>
		<link>http://flashgamemaker.com/2008/05/09/i-won-2nd-place-in-the-mochiads-competition-x-2/#comment-62</link>
		<dc:creator>Helen</dc:creator>
		<pubDate>Fri, 25 Jul 2008 12:17:58 +0000</pubDate>
		<guid>http://flashgamemaker.com/2008/05/09/i-won-2nd-place-in-the-mochiads-competition-x-2/#comment-62</guid>
		<description>Hey, dude! It was in May 2008. Now it's August on the way! Where are the updates? :) 

Best, 
Helen</description>
		<content:encoded><![CDATA[<p>Hey, dude! It was in May 2008. Now it&#8217;s August on the way! Where are the updates? <img src='http://flashgamemaker.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Best,<br />
Helen</p>
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		<title>Comment on Earth Defense added to Free games for download! by Emily Snow</title>
		<link>http://flashgamemaker.com/2008/04/06/earth-defense-added-to-free-games-for-download/#comment-57</link>
		<dc:creator>Emily Snow</dc:creator>
		<pubDate>Fri, 11 Jul 2008 09:43:58 +0000</pubDate>
		<guid>http://flashgamemaker.com/2008/04/06/earth-defense-added-to-free-games-for-download/#comment-57</guid>
		<description>I enjoy your writing - can't wait for the next instalment![IMG]http://www.emoticon-village.com/img2.jpg[/IMG]</description>
		<content:encoded><![CDATA[<p>I enjoy your writing - can&#8217;t wait for the next instalment![IMG]http://www.emoticon-village.com/img2.jpg[/IMG]</p>
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		<title>Comment on Cannon Man Game Diary by paultt107</title>
		<link>http://flashgamemaker.com/2008/03/30/cannon-man-game-diary/#comment-56</link>
		<dc:creator>paultt107</dc:creator>
		<pubDate>Sun, 29 Jun 2008 14:42:40 +0000</pubDate>
		<guid>http://flashgamemaker.com/2008/03/30/cannon-man-game-diary/#comment-56</guid>
		<description>Great idea to publish a diary. As a Flash developer myself I always find it very interesting to read these kind of things. More please :P</description>
		<content:encoded><![CDATA[<p>Great idea to publish a diary. As a Flash developer myself I always find it very interesting to read these kind of things. More please <img src='http://flashgamemaker.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /></p>
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		<title>Comment on I WON 2nd PLACE IN THE MOCHIADS COMPETITION! x 2 ! by Paul M</title>
		<link>http://flashgamemaker.com/2008/05/09/i-won-2nd-place-in-the-mochiads-competition-x-2/#comment-27</link>
		<dc:creator>Paul M</dc:creator>
		<pubDate>Mon, 09 Jun 2008 18:16:15 +0000</pubDate>
		<guid>http://flashgamemaker.com/2008/05/09/i-won-2nd-place-in-the-mochiads-competition-x-2/#comment-27</guid>
		<description>hey dude, congrats.

I love your blog, I've gone back and read all your other posts, post some more!

Paul</description>
		<content:encoded><![CDATA[<p>hey dude, congrats.</p>
<p>I love your blog, I&#8217;ve gone back and read all your other posts, post some more!</p>
<p>Paul</p>
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		<title>Comment on I WON 2nd PLACE IN THE MOCHIADS COMPETITION! x 2 ! by Paul M</title>
		<link>http://flashgamemaker.com/2008/05/09/i-won-2nd-place-in-the-mochiads-competition-x-2/#comment-28</link>
		<dc:creator>Paul M</dc:creator>
		<pubDate>Mon, 09 Jun 2008 18:16:15 +0000</pubDate>
		<guid>http://flashgamemaker.com/2008/05/09/i-won-2nd-place-in-the-mochiads-competition-x-2/#comment-28</guid>
		<description>hey dude, congrats.

I love your blog, I've gone back and read all your other posts, post some more!

Paul</description>
		<content:encoded><![CDATA[<p>hey dude, congrats.</p>
<p>I love your blog, I&#8217;ve gone back and read all your other posts, post some more!</p>
<p>Paul</p>
]]></content:encoded>
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