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	<title>Flashgamemaker.com</title>
	<link>http://flashgamemaker.com</link>
	<description>Developing, promoting and making money from Flash games!</description>
	<lastBuildDate>Wed, 08 Oct 2008 19:30:32 +0000</lastBuildDate>
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	<item>
		<title>I WON 2nd PLACE IN THE MOCHIADS COMPETITION! x 2 !</title>
		<description>

2 of my games won in 2nd place in 2 different categories! From when Cannon Man was on Gaia I thought maybe I might get 8th/9th/10th position in the audience competition, but in no way did I think it would come 2nd. And that wasn't even the end of it, ...</description>
		<link>http://flashgamemaker.com/2008/05/09/i-won-2nd-place-in-the-mochiads-competition-x-2/</link>
			</item>
	<item>
		<title>Earth Defense added to Free games for download!</title>
		<description>Please see the "download games" section to be able to download Earth Defense. </description>
		<link>http://flashgamemaker.com/2008/04/06/earth-defense-added-to-free-games-for-download/</link>
			</item>
	<item>
		<title>FREE FGM games to download and use!</title>
		<description>That's right folks, from now I'll be posting a lot of my games on here (see "download games" at the top) for you to download and then upload to your own website for your publics viewing pleasure!

Each download is a .zip file which contains the .swf, thumbnails and an instructions ...</description>
		<link>http://flashgamemaker.com/2008/04/06/free-fgm-games-to-download-and-use/</link>
			</item>
	<item>
		<title>Cannon Man Game Diary</title>
		<description>

&#160;
10/03/2008
First day of development. Pleased with my scroll code on “MagnaBall”, I thought that would be perfect for my Cannon man game, so today I spent my time porting that code over. I’ve created a very flexible standard game structure for any games I work on, so switching from working ...</description>
		<link>http://flashgamemaker.com/2008/03/30/cannon-man-game-diary/</link>
			</item>
	<item>
		<title>Game Diaries</title>
		<description>From now on every game I do I’ll try write a dairy about. I guess I got this idea from a C64 programmer called Andrew Braybrook (who created Uridium on the C64) who produced a series of game diaries in a magazine called Zzap 64 back in the 80’s. The ...</description>
		<link>http://flashgamemaker.com/2008/03/30/game-diaries/</link>
			</item>
	<item>
		<title>Crayon Physics Deluxe</title>
		<description>[youtube]http://www.youtube.com/watch?v=QsTqspnvAaI[/youtube]

This is a very nice idea well implemented. I don't think it's done in Flash, but I wonder how long it will be until it is? </description>
		<link>http://flashgamemaker.com/2008/03/20/crayon-physics-deluxe/</link>
			</item>
	<item>
		<title>AS2 or AS3?</title>
		<description>Which is better right now, for Flash game development?

There seems to be an obsession right now with trying to use AS3 for everything largely because it's the latest thing out there. If you want to be a Flash developer working in an digital agency, then yes you need to know ...</description>
		<link>http://flashgamemaker.com/2008/03/02/as2-or-as3/</link>
			</item>
	<item>
		<title>&#8220;Can you catch a mouse&#8221;</title>
		<description>

Interesting little game using physics. </description>
		<link>http://flashgamemaker.com/2008/02/28/can-you-catch-a-mouse/</link>
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